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High Line Construction Chronicles: Rendering/Reality

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Usually, our games of Rendering/Reality go a little something like this?a more head-to-head matchup of architectural vision pitted against the harsh truth of construction and engineering practices. But for the High Line version, we're doing things a little differently. The park is still in its pre-infancy, seeing as how the tracks have just been put back in place and nary a blade of grass has been planted. Plus, our angles don't quite exactly match the renderings. But the above before-and-afters (or after-and-befores, if you prefer) should give a good sense of what's going on up there over the Meatpacking District and Chelsea, hidden from the prying eyes of the streets.
· High Line Construction Chronicles: Way Ahead of the Whitney [Curbed]